A collaborative storytelling game about terrible mistakes and bad blood. Take on the role of a washed-up, past-their-best crew and tackle one last job that’ll set you up for life.
An innovative character generation system means that you don’t define anything about your character – the other players do, through a system of insults, taunts and encouragement and an improvised, shared history that spurs you on to greater things.
Written to be played in a single-session, One Last Job is flexible enough to support all kinds of settings – from professional criminals, to superheroes, paranormal investigators, to a desperate Battle of the Bands competition.
There are six settings detailed in the book, and the rules make it easy to create your own on the fly.