[edit: Kings of Silver is out now! Download it here.]
We’re excited to announce that Kings of Silver, the latest campaign frame for the Spire RPG, will be released on the 31st of May.
WHAT IS KINGS OF SILVER?
Kings of Silver is a campaign frame – a way to set up a series of linked games of Spire using the same characters – set in Spire’s Silver Quarter.
If you’ve read our other ones – Blood & Dust and Eidolon Sky – you’ll have noticed that we don’t really do pre-written scenarios the way a lot of other games designers do. As we don’t like to make reams of notes when we run games ourselves – and we’re not big fans of reading them, either – we wanted to create a setup that game the GM and players flexibility to explore the weird world of Spire but also a solid framework to guide them through the experience.
READ ALL ABOUT IT
Kings of Silver starts with a sheaf of newspaper clippings cut from magazines and newspapers distributed throughout the city. (We’ve included all 10 as stand-alone images, too, for ease of printing.) The cell are instructed to use the clippings as a starting point to investigate three power-players in the glittering Silver Quarter:
- Hestra Wander-the-Lost, scandalous media sensation, master seductress and sister to the morose warrior-poet on the city council with the same surname
- Lay-Deacon Strides-Out-Harmonious, a wealthy devotee to Father Summer, who has been building heavily-defended temple-casinos throughout the district, and
- Loq Walks-On-Light, enigmatic ex-military playboy who boasts an increasingly large entourage and some strange philosophies
From there, we adopt a hands-off approach to adventure design. Each of the three main NPCs (and a few other important people) are given full breakdowns and a series of suggested scenes that the GM can weave into the story, and we’ve taken a guess at a few finales that might happen, but we can’t be sure how it will end. After all, if you know how a roleplaying game is going to finish… well, what’s the point in playing at all?
EXTRA STUFF
Kings of Silver also boasts several pages of random tables designed to evoke the atmosphere of the gaudiest district in Spire – festivals, noble families, street furniture, whatever the gangsters who run the place are doing, and whatever the city guard are doing to keep things ticking over – six pre-generated characters with Silver-Quarter-ready backstories, and a full list of employees for The Manticore gambling house which the player cell has received as a cover identity.
What’s more, we’re releasing this 45-page PDF on a pay-what-you-want basis! We’re really keen for you to hit the ground running with Spire – hopefully Kings of Silver can help, and give you inspiration for your own campaigns. We’re really proud of Kings of Silver, and we’re looking forward to sharing it with you. Keep an eye on our Twitter account, or check back here next week, to pick it up.
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