WAKE.
You’re going to find a way to wake up or die trying.
Play a coma patient trying to escape from a murderous, shifting dreamscape. Beset by hungry ghosts and outgunned by the heartless Sleepers, you’ve got two ways out: wake up or die trying.
A one-page RPG that requires a d12 and a pack of playing cards to use.
One page games?
HERE’S THE DEAL: I write one tabletop or live roleplaying game a month. It will be no bigger than one side of A4 paper (that’s one side of letter paper, for you American types) and I will do all the art, layout and design myself in pen.
My games are, in general: short, punchy, well-written and exciting. Over the last six years of writing I’ve become more serious and less silly, so expect to see a mix of tones ranging from introspective and heart-breaking to daft and explosive. I’ll always strive to innovate and offer something original or surprising in each game.
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