HERE’S THE DEAL: I write one tabletop or live roleplaying game a month. It will be no bigger than one side of A4 paper (that’s one side of letter paper, for you American types) and I will do all the art, layout and design myself in pen.
My games are, in general: short, punchy, well-written and exciting. Over the last six years of writing I’ve become more serious and less silly, so expect to see a mix of tones ranging from introspective and heart-breaking to daft and explosive. I’ll always strive to innovate and offer something original or surprising in each game.
Lucas Cimon –
We played a game of Genius Loci the other evening, with GM+3, and we unanimously loved it !
For a one page game, it has pretty good replayability. The household deity is a very old myth, existing in many cultures worldwide, and it has a big potential for creating strories.
I really liked the resolution system, very simple but also source of story twists. The list of "conditions" is also well thought and create a sense of time pressure, of playing against the clock. Even the table determini…
We played a game of Genius Loci the other evening, with GM+3, and we unanimously loved it !
For a one page game, it has pretty good replayability. The household deity is a very old myth, existing in many cultures worldwide, and it has a big potential for creating strories.
I really liked the resolution system, very simple but also source of story twists. The list of “conditions” is also well thought and create a sense of time pressure, of playing against the clock. Even the table determining the NPCs attitude towards the PCs is fun and useful ! Really, this little game is condensed with cunning and efifcient game mechanics.
For a review in French: https://chezsoi.org/lucas/blog/genie-domestique.html