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Things we nearly made in 2024

Thatโ€™s another one down, then. Another annual calendar that no longer has dominion over us. Another lap around an uncaring orbital body that doesnโ€™t even try to chase us back. So long, 2024, eat our…

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Til death do us HEART: Heart RPG actual play

Time For An Auditory Adventure Til Death Do Us Heart, the official actual play for Heart, is now streaming! Come join the gang as they go on an ill-fated journey to stop a wedding down in the…

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Hollows: Exploration

When youโ€™re in a Hollow but youโ€™re not in a fight against an Entity, youโ€™re in the Exploration stage of the game. Surrounding each Entity in a Hollow are blasted hinterlands of rotten unreality where…

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Hollows Factions: the House

This country is built on our bones. Labour made The Isles strong. The Empire couldnโ€™t have existed without mills, shipyards, factories and foundries, and the owners and workers (but mostly the owners) of the nation…

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Hollows Factions: the Temple

Dead gods make fertile soil. Before the rise of the empire, the average Islander believed dozens of malevolent gods and spirits were ever-ready to punish them for transgressions against inscrutable laws. Ramshackle amalgamations of folk…

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Hollows Factions: the Conclave

Nothing is meaningless. The Conclave is older than Hollows. In fact, itโ€™s older than most institutions that persist in The Isles, but the fact that it specifically predates the first known Hollow is significant. Itโ€™s…

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Hollows Factions: The Crown

The Crown We were great, once.  Before smokestacks and presses, before looms and workhouses, before cutting-edge science and an empire that spanned the globe, the Isles were a place of quiet majesty. Of noble knights,…

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Hollows Factions: How Factions Work

The Isles are a state in mid-collapse โ€“ it might even have collapsed already, depending on how high you set your standards. In recent memory the Isles had an empire and industry; it had pride.…

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Writing Die Scenarios Part 3: The Actual Adventure

An "ex-crawl" map from DIE Scenarios

Hello again! Welcome back for the final part of Kieronโ€™s advice on writing the best, sharpest, hurtiest, scenarios for the DIE RPG! You can catch up on the first two blogs here and here. โ€“…

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Writing Die Scenarios Part 2: Persona Generation

Artwork from DIE

Hello, Producer Chant again, popping by briefly to hand you back over to Kieron. If you havenโ€™t already, you might find it helpful to read the first part of this blog series before you go…