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Hollows Outside Hollows

Smokestacks burning in the industrial world of Hollows

A lot of Hollows’ action happens inside the titular Hollows, violent psychodramas of other people’s personal hells. They’re bleak and they’re awful, but they’re not everything. The world outside of Hollows matters most at the beginning and end of a Hunt: when Hunters find and breach a Hollow and when they have to find ways to occupy […]

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Hollows Weapons: the Knife

“The world is trying to hurt you. But you won’t let it – you won’t be taken advantage of – you’re sharp and cruel and quick and clever – and the Knife is here right alongside you, pressed into your palm, guiding you through the darkness and chaos. You’re going to show them they were […]

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Hollows Weapons: the Shotgun

Hollows Shotgun

“There are things out there that want to kill you – terrible things, wretched things, bestial things. You’re not scared of them. They should be scared of you. You’re mess and you’re chaos, you’re indiscriminate, you’re a massacre waiting to happen. There’s nothing you can’t kill, nothing you can’t break, nothing you can’t ruin.” That’s […]

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Kill Giant Monsters With Weapons That Hate You

Hollows weapons

The Weapons are one of the coolest parts of Hollows and we haven’t said much about them yet. That’s primarily because there are ten of them, and we were worried if we tried to describe them all in the detail they deserve on the campaign page, people would simply stop reading.  But believe me, we’re […]

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Guest Post: Plastic Bastards Saved My Life

Full disclosure: the headline is an exaggeration. The author’s life wasn’t in danger at any point. But it’s more exciting than “area man gets incredibly invested in free miniatures wargame,” isn’t it? Findlay got in touch with me over Instagram and said that he’d gone all out on playing Plastic Bastards, my well-intentioned stab at […]

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Illustrating Dagger In The Heart

Sar Cousins illustration

The Dagger In The Heart crowdfunding campaign is pulling into the station, with less than a week remaining, so we thought we’d take some time to sit down with Sar Cousins, the illustrator for this stunning new adventure for Heart: The City Beneath, to catch a glimpse into how they crafted their version of the […]

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DIE RPG: It’s practically perfect (now)

Typos. Slippery little bastards.  To cut a long story short, we found some in the DIE core book and we’ve fixed them.  To make a short story slightly longer, Kieron, along with the players and GMs in the DIE Discord, found them and we fixed them. We’re pleased to say they’re minor – cleaning up […]

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Gareth RYDER-HANRAHAN Talks meat hell

The Dagger In The Heart crowdfunding campaign is thundering along like a runaway train, so we thought we’d take some time to sit down with Gareth Ryder-Hanrahan, the writer of this stunning new adventure for Heart: The City Beneath, to peel back the curtain on his process.  I think most players would agree that Heart […]

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HOLLOWS: WHAT WE HAVE INSTEAD OF XP

Maz said: “Grant, you should write more dev blogs. And not one every seven weeks when you remember; regular ones.” Well – seven weeks on, here’s a dev blog, because I remembered.  CORRUPTION I finished Corruption last week. We aren’t doing XP in a normal fashion, because that would be too straightforward, and instead we […]

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GET READY TO GET WEIRD: BIZARRE LOVE TRIANGLES

DIE RPG: Scenarios Volume 1 pre-order cover

The DIE RPG is, obviously, great. It’s a heartbreaking journey into guilt, trauma and pride. It’s a therapy session disguised as a fun activity to do with your friends. It’s a roleplaying game about a comic about roleplaying games about love and the nature of being. Obviously. But what if it was really weird as […]