Home ยป News ยป News ยป Project Updates

Project Updates

Read More

I’ll Be Your Idol

With only one week left on the Ways and Means campaign, itโ€™s time to look at our third new calling โ€“ the dangerously charismatic Demagogue. Grab your sycophants and soapboxes, youโ€™re in for a good one.

Read More

Ways and Means Mid-Campaign Roundup

The Ways and Means crowdfunding campaign has just passed the halfway point. Let's take a moment to celebrate everything weโ€™ve accomplished so far and see whatโ€™s coming down the track.

Read More

Delving With Protection

An illustration of an armoured character with a large, steaming hammer who is crouched behind a giant shield which looks like the front of a train. Behind the character, cower a group of scared looking people. The image gives the impression that the knight is protecting the people from something large and threatening off screen.

Time for another Ways and Means dev blog. Today we're investigating another new calling for Heart, the Protector, and asking the most important question there is: what would you die to protect?

Read More

Artist Impressions

It's time for another Ways and Means dev blog! Today we're talking about the Artists, the muses that lure them deep into the Heart, and the mediums they use to drag their wildest fantasies kicking and screaming into reality.

Read More

Hey, do you guys ever think about dying?

Drum roll please! Ways & Means is live on Backerkit, now – right now, literally as youโ€™re reading this. You can back it by clicking here, clicking a number you like the look of (I recommend the big ones), and then inputting your payment details and – Stop rolling that drum around. You wonโ€™t be […]

Read More

Meet The City Beneathโ€™s Most Fun Guy

Join us for another entry in our Ways and Means dev blog series, as we take a gander at another class we're adding to Heart โ€” the mind-warping Blightborn. I hear mushrooms are all the rage.

Read More

Can I get a Witness?

Today in our Ways and Means dev blog series, we take a look at the first of three new classes we're adding to Heart โ€” the freewheeling bardic Witness. Better watch yourself! They've got a typewriter-accordion and they're not afraid to use it!

Read More

WEโ€™VE GOT OUR WAYS AND MEANS COVEREDย 

Get hype and delve deeper into the making of the newest sourcebook for Heart: the City Beneath, with our series of behind the scenes developer blogs for Ways and Means โ€“ starting with the cover illustration.

Read More

Hollows: Exploration

When youโ€™re in a Hollow but youโ€™re not in a fight against an Entity, youโ€™re in the Exploration stage of the game. Surrounding each Entity in a Hollow are blasted hinterlands of rotten unreality where people, places, and things have been absorbed from the real world and remade into unsettling new forms. Exploring them is […]

Read More

Hollows Factions: the House

This country is built on our bones. Labour made The Isles strong. The Empire couldnโ€™t have existed without mills, shipyards, factories and foundries, and the owners and workers (but mostly the owners) of the nation forced the Crown to recognise their value, and reward them with democratic representation.  For a while, things were good. Elected […]