- The principles behind the Havoc Engine: what it’s for, and how to approach designing Havoc games.
- A full breakdown of how the Havoc Engine works – its systems and subsystems, and guidance on how to customise them.
- Annotated character sheets for all the existing Havoc Engine games, showing the design choices in practice.
- Exercises and prompts to guide you, step by step, through the process of creating a Havoc Engine game from first idea to playable characters and scenes.
Havoc Engine Toolkit
Create your own Havoc Engine TTRPG with this SRD toolkit, full of useful suggestions and information about how to make your own game system work.
The Havoc Engine is a set of rules that underpin the phenomenally popular Eat the Reich and the much less popular Goat Crashers and Havoc Brigade roleplaying games.
Havoc is: short-form, over-the-top, and gives players the bulk of narrative authority.
Havoc believes players should do the fun thing immediately and then find another fun thing to do based on the first fun thing. This engine is more candy than you should eat. This engine is a greased pig. This engine is a drum kit for your seventh birthday. This engine is Friday night forever.
The Havoc Engine Toolkit breaks down the core elements of the Havoc Engine and present them to you so that you can understand how these games work and why, and see which bits you want to rearrange, remove, or replace to make the game you want.
It also guides you to design your own original game using the engine with a series of directed questions and exercises. By the time you’ve read the toolkit, which takes maybe an hour, you won’t just be primed and ready to make a game that’s Unleashed by Havoc, you’ll be most of the way there.
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