Home ยป Game systems ยป One-page games ยป Pride and EXTREME PREJUDICE

Pride and EXTREME PREJUDICE

Regency ladies and giant robots powered by Eldritch curses.

โ‚ฌ

Suggested Price: โ‚ฌ2.40

Quantity

A hand-created one-page RPG about proper ladies of a marriageable age and their giant robots powered by a malign eldritch intelligence.

Will you find a suitable husband? โ€‹Will you repel the French invaders? Will your eternity reactor leak and drive you and your sisters irrevocably mad, haunted my whispers from the dark between the stars? And – will you be late for the ball on Thursday eve?

One page games?

HERE’S THE DEAL: I write one tabletop or live roleplaying game a month. It will be no bigger than one side of A4 paper (that’s one side of letter paper, for you American types) and I will do all the art, layout and design myself in pen.

My games are, in general: short, punchy, well-written and exciting. Over the last six years of writing I’ve become more serious and less silly, so expect to see a mix of tones ranging from introspective and heart-breaking to daft and explosive. I’ll always strive to innovate and offer something original or surprising in each game.

Support one page games on patreon

You'll get access to the PDF of the games a week before everyone else on the internet, as well as occasional Patreon-only posts.

Join

Reviews

  1. Ryan McMullan

    Our group played this and had a great time. I had to fill in a few gaps as GM and make things work, but the game prompts and character direction gave a delightful balance between high society, military action, and eldritch horror. The key for us was keeping the scope of action broad enough that both the French attack and the neighbor's recital could both be resolved in 3-4 turns of actions. The blind cards to determine actions leads to some nice chaos and underscores the need for coordination…

    Our group played this and had a great time. I had to fill in a few gaps as GM and make things work, but the game prompts and character direction gave a delightful balance between high society, military action, and eldritch horror. The key for us was keeping the scope of action broad enough that both the French attack and the neighbor’s recital could both be resolved in 3-4 turns of actions. The blind cards to determine actions leads to some nice chaos and underscores the need for coordination, plus gives a flighty or impetuous sister a chance to be flighty or impetuous. Nice job.

Leave a review

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.