Chris has been an avid TTRPG gamer since the early 1980s. He’s written a handful of other games, and a frankly ridiculous number of virtual tabletop applications for RPGs within Google Sheets. You can find more of his creations here.
FTL Punk
Play the outlaw punk festival on Dregulon IV in FTL Punk, a Havoc TTRPG about getting to the show on time despite all odds.
The FTL Punk festival is a gathering of the best punk bands from across the known universe (KU), performing free, all-ages shows across a few ramshackle stages just for the joy of it. This cycle’s festival just so happens to be taking place on Dregulon IV, a world which has completely outlawed punk of all sorts – music, fashion, and especially attitude. It’s a delicious combination that no properly righteous punk would dream of missing.
The plan was for your band to touch down near the festival, soak in the scene for a day or so, and then put on a hell of show. The reality is that your tour bus is crash-landing in the wilderness of the planet, and you’ll have to hoof it across a series of hostile environments in order to make it to the stage on time.
If you’d like to play this game online, there’s a free Google Sheets VTT available for it here: https://tinyurl.com/ftlpunk
About the Author
About Havoc
Havoc Engine games are: short-form, over-the-top, and give players the bulk of narrative authority.
Havoc believes players should do the fun thing immediately and then find another fun thing to do based on the first fun thing. This engine is more candy than you should eat. This engine is a greased pig. This engine is a drum kit for your seventh birthday. This engine is Friday night forever.
The Havoc Engine Toolkit is designed to help you make your own original games, and then unleash them on the world.
RR&D Community Content
FTL Punk was created by Chris “Gemelli” Fisher, and is owned and designed by them using the Havoc Engine as part of the 2026 Havoc Jam. We are making it available on our site as part of RR&D’s creator community programme: we take a small percentage of the price to cover hosting, and the original creators receive the rest. If you’d like to create your own works that are compatible with, or build on, our games, you can start with our community licence and join our Discord for more.
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