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The Laboratory of Erasmus Ward: an adventure for Hollows

Kieron Gillen’s scenario for Hollows, taking a team of Hunters into the mind of a scientist plagued by the ideas he couldn’t stop, and the weapons they created.

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Kieron Gillen’s scenario for Hollows takes a team of Hunters into the Hollow of a scientist plagued by the ideas he couldn’t stop – the weapons he imagined would make war so devastating, so terrifying, they would stop armed conflict forever.

Hunters will battle through endless trenches and devastated cities, fighting fears and guilt manifested as killing machines, to contend with the Lord of the Hollow’s most efficient, and unstoppable idea: the Star Bomb.

This 20-page scenario for Hollows includes: 

  • Guidance for uncovering and entering the Hollow
  • Zones to explore and four Entities, including the Lord of the Hollow, to battle
  • New Relics, Thralls, and Hazards
  • Map and entity art by Daniel Vega

Contents include: Asphyxiation; body horror; dismemberment; drowning; suffocating; gas masks; nuclear war; poison gas; science; vivisection; war.

You will need a copy of the Hollows core rulebook to play this scenario.

About Hollows

Hollows is a fast-paced, intricate and flavourful tactical combat roleplaying game that puts players in the role of deathless Hunters sworn to cleanse their home of spiritual rot. By descending into the nightmares of the brutal and broken, they can destroy monstrous Entities and claw back some control over the ruins of their nation. Using a unique tactical grid system, Hollows focuses on the big monsters players are fighting and cuts out much of the minutiae of combat whilst remaining dynamic, tactical and vicious; Hunters delve into capsule ghost stories to purge them of the infection within, risking their own humanity one battle at a time. You can get your own copy here.

About Wretched Domains

Wretched Domains is a collection of nine self-contained adventure scenarios for Hollows. They can be played in any order, and take place all over the Isles, allowing you to slot them into your campaigns however you like. Each is written and illustrated by a different pair of writers and artists, so each has a unique take on Hollows and the monsters to be found therein. You can grab the whole collection here.

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