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Wretched Domains: nine adventures for Hollows

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Scour nine repugnant micro-realities with sword and shot with this set of Hollows scenarios.

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Box Set + PDFs $65.00
Physical Pre-Order November 30, 2026
PDF $40.00
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Wretched Domains is a set of nine scenarios for Hollows, each one imagined by a different pair of gifted writers and artists. The scenarios can stand alone or be played one after another, providing enough material for an entire Hollows campaign.

Each scenario, as well as a compelling story and a set of creatively nasty opponents, provides a glimpse into a slice of Hollows’ setting, The Isles. Peer behind the curtain at education, the exploitation of the natural world, the wreckage of imperial commerce, art, love, family and idealism – and of course war, The Isles’ national pride as well as its downfall.

Every Wretched Domain includes a storyline that explains its Lord’s suffering and motivation, a mapped out Hollow for Hunters to explore, and stats and tactics for four Entities including the Hollow’s Lord. 

These Hollows range in challenge level from beginner-friendly to particularly cruel amusements suited to experienced Hunters, but they’ll all provide three or more sessions of play.

What's in the box?

Wretched Domains includes: 

  • The Forcross Remedial Foundation by Chris Taylor, with art by Letty Wilson. The headmistress of a reform school’s worst fears spin out as nightmares inspired by the fairytales she detests.
  • The Laboratory of Erasmus Ward by Kieron Gillen, with art by Daniel Vega. A scientist dreams of the future of war, imprisoned in a nightmare of ever bleaker and more bloodthirsty killing fields.
  • Bleake Hill Academy by Jay Dragon, with art by Johan Nohr. A child banished to boarding school becomes trapped in their own trauma, necessitating a rescue by a team of Hunters more used to resolving their problems with murder.
  • The Polychrome Sea by Minærva McJanda, with art by Carly Allen-Fletcher. A trailblazing painter turns violent maelstrom in this perilous odyssey through an artist’s psyche.
  • In Watern Wood by Jinn Hermiston, with art by James Fenner. A group of Hunters learn that there is nothing more fearsome than nature.
  • Whitcliffe Moor by David Chapman, with art by Valin Mattheis. Star-crossed lovers reenact their tempestuous affair across a Hollow of windswept moors and embodied loneliness.
  • The Vengeance of Alfie Reede by Sasha Sienna and Helen Gould, with art by Morgan Robles. Explore the rotting remains of a once-proud shipping industry and the thousands who worked in it in this waterlogged horror story.
  • Grimlock Manor by Eleanor Hingley, with art by Felix Abel Klaer. A fratricidal aristocrat tends a veritable garden of sin and corruption in a warped version of his ancestral home.
  • The Enlightened Alain Cooke by Samuel Clarice Mui Shen Er, with art by Kolokomiks. A would-be philosopher mourns the years he lost chasing a dream never his to pursue.

You will need a copy of the Hollows core rules to play.

Hollows features mature themes and is recommended for adult players.

About Hollows

Hollows is a fast-paced, intricate and flavourful tactical combat roleplaying game that puts players in the role of deathless Hunters sworn to cleanse their home of spiritual rot. By descending into the nightmares of the brutal and broken, they can destroy monstrous Entities and claw back some control over the ruins of their nation. Using a unique tactical grid system, Hollows focuses on the big monsters players are fighting and cuts out much of the minutiae of combat whilst remaining dynamic, tactical and vicious; Hunters delve into capsule ghost stories to purge them of the infection within, risking their own humanity one battle at a time. You can get your own copy here.

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