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EAT THE REICH: what is it?

We announced EAT THE REICH earlier this month to thunderous acclaim: but what is it? Details below:

THE GAME

EAT THE REICH is a pun that got way, way out of hand. I’ve been experimenting with the concept for about a year now after realising that “REICH” and “RICH” are very similar words and going on from there. It began as a Powered by the Apocalypse game, but that really didn’t allow me the flexibility I was looking for, and after much experimentation I ended up re-purposing and refining the mechanics for orc fuckabout HAVOC BRIGADE.

HAVOC BRIGADE is a freewheeling over-the-top chaos simulator where a gang of elite orcish operatives break into a city and steal a prince. EAT THE REICH operates along similar lines, in as much as the player characters are the most immediate and dangerous threat in any scene and the defenders are perpetually on the back foot. You’re not fighting one nazi – you’re taking on a couple of squads at once, maybe an armoured car, and mashing through defenders with ease. 

Systems-wise, you’re rolling a handful of D6 (about four to ten) and looking for any that show 4 or more, then spending those to do exciting things like: shrugging off automatic weapons fire, throwing a truck into a river, drinking all the blood out of a nazi officer and, in general, stomping your way across occupied Paris.

Each scene is framed as an Objective (what you need to do to progress) and Threats (whoever’s trying to stop you from progressing). Each turn, Threats increase their damage as more and more nazis rush your position – so it’s a toss-up between pushing back the Threats to give yourself breathing room or dashing to solve the Objective before you’re overwhelmed. 

In terms of game length, you’re looking at two to three evenings of play to take your group from your coffin-drop to your epilogue. EAT THE REICH is designed to tell one story (and it tells it well!) so we don’t faff about with minor details.

THE CHARACTERS

EAT THE REICH uses pre-generated characters. I did a lot of back and forth on this – I had a robust and entertaining character creation system, even – but the intended tone for the game became hard to communicate and it was tricky to get everyone on the same page. Plus, unlike many RPGs which are about anything and can go anywhere, this game is about a specific four-hour period in an alternate version of wartime Paris.

EAT THE REICH has six iconics that players can control as they invade France.  On offer to the players are:

  • Iryna, a gothic socialite warlock who brought a cavalry sabre from home
  • Nicole, a hard-bitten gun-toting French Resistance explosives expert
  • Cosgrave, an East London wideboy necromancer
  • Chuck, a rotting cowboy trying his best
  • Astrid, a spirit-channelling wild woman with a machine gun
  • Flint, a half-bat monstrosity who lives in a cave

Each of them plays a little differently – Flint has more vampiric powers than equipment, Nicole is packing more heat than your average spec-ops unit, Chuck can sacrifice his brand new hat to escape death – but they all use the same core system of rolling a bunch of dice and picking out 4-ups.

THE ADVENTURE

We provide you with an inaccurate map of 1940’s central Paris, you pick a drop site, and then bash your way towards Hitler. Throughout the game, players can trigger Flashbacks (usually in reaction to rolling very poorly) that shed light on their previous actions in WW2 that lead to this climactic assault, and show the bonds they’ve created as a rag-tag team of undead commandos.

The adventure always ends the same way: confronting Hitler in his luxury zeppelin that’s tethered to the communications network inside the Eiffel Tower. This seemed like the most extra way we could do this.

HITLER, HUH?

Let’s address the fascist elephant in the room: this is a game with nazis in. Real-world ones lead by their real-world leader Adolf Hitler in real-world occupied city Paris. This is not a sensitive portrayal of the realities of war or the challenges of tackling fascism, whether in military or civilian terms. We’re taking a lot of liberties with the source material here including establishing Paris as a major nazi power base, upping Germany’s technological advantage and, of course, that thing with the vampires.

EAT THE REICH is not a tasteful game. It is garish, and disgusting, and violent. It glorifies bloodshed. The players massacre their way through dozens if not hundreds of nazis en route to  drink all of Hitler’s blood and then shove his lifeless corpse off a dirigible. It is also a comedy game, in as much as the central premise is ridiculous and we then provide the players with a variety of opportunities to kill fascists in novel and entertaining ways.

To this end: we are working with a number of professional sensitivity readers to ensure that what we’re putting out is tasteless in the right sort of way, and that it doesn’t punch down at anyone. (I actually don’t think you can get lower than a nazi, but they seem to have a high opinion of themselves, so it counts as punching up in my book.) We have several sensitivity readers lined up with diverse backgrounds and expertise to ensure that we strike the right balance throughout the book. And this is a situation where the more perspectives we have, the better, so if you are a sensitivity reader with relevant expertise, please get in touch. 

Despite our best intentions, we know this isn’t going to be a game that everyone will love. And that’s fine. Hyperviolent antifascism is a tricky genre that certainly doesn’t appeal to everyone, and we know some people will want to sit this one out. There are both historical and modern-day resonances here that can be uncomfortable to play with even when they’re handled with care. If it’s not your sort of thing, we offer a wide variety of other roleplaying games with absolutely zero nazis in.

THE PLAN

We want to get everything ready before we come to Kickstarter – as in, all the art, all the layout, all the writing, etc. All we’d need to do is hit print when the money comes through and we’re off to the races. At present, the art is coming along nicely and the text is near a complete first draft, at which point I’ll be handing it off to our sensitivity readers and awaiting feedback.

You can follow the project here to be notified upon launch. If you’ve got any questions, feel free to come along to our Discord and ask ’em, or post a comment below.

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Free RPG day giveaways

It’s free RPG day! Which means – well, it means free RPGs. RPGs that we’re going to give to you absolutely gratis. Zero money exchanged. Of course, we have a load of one-page RPGs and adventures for Spire that are free (or pay-what-you-want) all of the time, and you can download those here.

HOWEVER, in addition to that, for this weekend only, the following games are one hundred percent free:

  • WARRIOR-POET, a haiku-based game in which you play a beautiful sorcerer-artist and fall in and out of love and die within a year, but you do your best to burn bright and leave a beautiful corpse.
  • ONE LAST JOB, a flashback-heavy game where you come out of retirement to carry out a heist. Unlike basically every other RPG ever you don’t have a character when you start the game, and everyone else defines one for you in play.
  • HAVOC BRIGADE. a madcap rambunctious farce where you play a bunch of tremendously loud orcs on an “infiltration mission” into a human city; comes with a nice map and illustrated pre-gen characters. One of the characters is just six goblins in a coat trying to fit in.
  • ROYAL BLOOD, a beautifully-laid-out book which pitches you and your friends into the role of half-blood junk magicians trying to con the Arcane, living embodiments of the major arcana from a Tarot deck, out of their power over the course of a single night. All you need to play is a deck of tarot cards and some tokens.

Each of these games normally costs nine full English pounds – so that’s THIRTY-SIX POUNDS all together, and we’re giving them away for NOTHING. Just think of the things you could do with the money you’ve saved:

  • For the next two weeks, you can buy two Tesco meal deals every weekday lunchtime instead of one, and give the spare one to a dog
  • You’re over halfway towards affording those nice £70 shoes you’ve been eyeing up – so go in the store and buy the left shoe right away and tell them WE sent you
  • Next time you’re out at the pub with five friends, you can buy them two rounds of drinks! Unless you live in London, in which case you can buy them a half each and the buggers should be grateful for it
  • You can buy seven ASDA rotisserie chickens  and try to eat them all before they go off; there’s even a quid left over that you can use to pay a boy to watch you do it
  • Walk up to a corner shop where they’re selling bowls of fruit and veg for a pound a bowl and wordlessly buy out the entire stall
  • You could even buy some of our other titles, such as Spire – a grim fantasy-punk game set in a city poised on the brink of rebellion, where the players form a cell of sacred freedom fighters and attempt to dethrone the corrupt government. In fact, you could get a hard copy for the money you’re saving, imagine that

Anyway. Don’t let us pressure you into anything. Enjoy the free games. Happy Free RPG day.